·

How to Learn GML in GameMaker

Every game you’ve ever played, whether it’s jumping across platforms, collecting coins, or dodging enemies, started with a conversation. A creator gave their game a list of instructions, and the game listened.

That’s what GML, or GameMaker Language, is all about. It’s the language GameMaker speaks so you can talk to your game and tell it what to do. Each line you write is like giving your game a command: “move here,” “play this sound,” or “create a new enemy.”

It can be a little scary at first, but once you understand the pattern, you’ll see it’s really just you teaching your game how to behave. You’re in charge of giving the orders, and the game responds by doing exactly what you say.

If you’ve never written code before, that’s okay! GML was built with beginners in mind. This guide will walk you through what GML is and how it’s used.

Basics of GML Code

Code Structure

Variables and Conditions

Variables

Creating Functions

Coming Soon

Data Types

Coming Soon