Angles

What Is an Angle?

An angle is a way to describe a direction or a rotation, and is measured in degrees (°).

Starting from 0° to the right, the angles increase as you move in a counter-clockwise direction. 360° is a full rotation!

For example, if a character is facing upwards, they have an angle of 90°.

! Important
Unlike in math class where 0° is usually “up,” GameMaker starts counting to the right.

Where Do You Use Angles?

You’ll see angles in many built-in variables and functions in GameMaker. There are a lot, but here’s a few:

Key Takeaways