Tutorials
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Simple Top-Down Movement
Top-down movement is one of the most common systems you’ll build in GameMaker.The goal is simple: read player input and move the character smoothly in 8 directions. Try It Out! Let’s build a solid, flexible version you can reuse in any project. Step 1: Read Player Input First, we check which directional keys are being
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How to Flip Your Character in GameMaker
One of the basic things you’ll want is for your character to face the right way. Luckily, GameMaker makes this super simple. The Setup We’ll assume a side-view game where your character can face left or right. Instead of drawing two sprites, we’ll use just one right-facing sprite and let GameMaker flip it for us.
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Top Down Movement
What You’ll Learn A top-down perspective means that the player sees the world from above, as if looking straight down from the sky. It’s a popular style used in games like Zelda and Stardew Valley. In this tutorial, you’ll learn how to move a character around in this perspective using basic top down movement. Try It Out! Click


