Concepts
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State Machines in GameMaker
State Machines in GameMaker: A Simple Beginner-Friendly Guide If you’ve ever written code like this: you’ve already started building character behavior. But as your game grows, managing different actions like walking, jumping, attacking, climbing, and dying can quickly become messy. That’s where state machines come in. In this tutorial, we’ll build a simple state machine…
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How to Use Alarms in GameMaker
Learn how to schedule actions using alarms in GameMaker What Is an Alarm? Imagine you’re baking a pizza. You put it in the oven, set a timer, and walk away.When the timer goes off, it’s time to take the pizza out. GameMaker alarms work the same way. They let you say: Why Use Alarms? Sometimes…

